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LEVELS 10-70 (Alliance)

Level 1-70 Video Guide

My Current Fastest Alliance 10-70 Run: https://youtu.be/jjb3QmA6qdg

Guide to Finding Rare Mobs: https://youtu.be/trJVnq6dRiM

Dungeon Leveling vs Questing: https://youtu.be/2q4G-4u69c4

Step 1 (Setup)

  • Before starting the actual route, you’ll need to do a few quests to acquire a Dalaran Hearthstone. This only takes a few minutes and will save a ton of time over the course of the 10-70 leveling process. Although the Dalaran Hearthstone was added to the toybox during Dragonflight, you're unable to actually use it on new characters until you've completed the unlock quests.
  • To kick things off, you’ll need to speak to Chromie and begin the Legion Questline. If you’re unsure where to find her, head to the Stormwind Embassy and look for a Gnome sitting on a big hourglass.
  • Head to the Stormwind Docks and speak to Recruiter Lee. This NPC should have a dialogue option that starts with “I’ve heard this tale before…”, and you’ll want to select it in order to skip the Broken Shore Introduction.
  • If the dialogue option isn’t appearing, it means you’ve never done the Broken Shore Scenario before. For your first character, you’ll want to complete this, as it only takes about 15 minutes and allows you to skip the entire thing on all future leveling runs.
  • Once you’ve reached Dalaran, you can turn in the nearby quest to receive your Dalaran Hearthstone. If you already have the toy unlocked on your account, you can just delete the quest reward itself and add the toy to your bars. From here, head to your faction’s section of the city and take the portal back to Stormwind.
  • Note: The above process is not needed if your class is a Mage or a Monk, or if your race is Dark Iron Dwarf. Each one of these classes and/or races have abilities which remove the need for a Dalaran Hearthstone. However, you should still speak with Chromie and select a timeline (the one you pick is irrelevant), as this ensures all zones will scale with your level.
  • (DARKMOON FAIRE ONLY): After arriving in the portal room, use the Old Dalaran (Northrend) Portal and walk into the nearby courtyard where you can find a Darkmoon Faire Mage. After speaking to them and paying a small fee, you’ll be teleported to the Darkmoon Faire. 
  • (DARKMOON FAIRE ONLY): Once you’ve taken the portal to Darkmoon Island, you can head to the Fairgrounds and buy a carousel ticket from a Pandaren NPC named Kae Ti. This will allow you to ride the nearby carousel, which grants you a 10% Experience buff that lasts for up to one hour. Now that you have the buff, you can hand in all of your DMF Quest Items (assuming you bought them ahead of time). These quests give a hefty chunk of XP, along with a large amount of tickets, and you should spend all of them on Darkmoon Top Hats, which are sold by a goblin named Gelvas Grimegate. Once you’ve purchased all of your top hats and turned in every quest item, you can use your Dalaran Hearthstone and take the portal to Stormwind once again.
  • Note: You DO NOT need to return to Chromie and change your “Chromie Time” expansion. Chromie Time is a binary state: you’re either in it, or you’re out of it. Since you already enabled Legion Chromie Time, all of the other zones will begin scaling as well.
  • ONLY FOLLOW THE LISTED ZONES ON THE ROUTE AND YOU WILL HIT 70! DO NOT PANIC AND QUEST IN AREAS NOT DISCUSSED IN THE GUIDE! ALSO, IF YOU AREN'T GETTING ANY EXPERIENCE, DOUBLE CHECK TO ENSURE YOU ACTUALLY ENABLED CHROMIE TIME!!!

Step 2 (Elwynn, Redridge, Duskwood)

  • The first zone you'll be visiting at level 10 is Elwynn Forest. Since it's located just outside of Stormwind, getting there is extremely simple, and you'll want to begin by completing all of the quests within Goldshire. Although this zone has a lot of travel time, as you'll be sent back and forth between Goldshire and the southern farms, the fact that you now get Skyriding immediately upon reaching level 10 means this isn't an issue.
  • Once you've completed all of the quests in central Elwynn Forest, you should fly a bit to the west and complete the quests that task you with killing gnolls and defeating Hogger. Some of these quests will end in the nearby zone of Westfall, but after turning them in you shouldn't continue along that chain.
  • You'll now want to fly all the way back across Elwynn Forest and hand in the quest “Further Concerns” in the east. From here, pick up and complete every quest that you find in and around the town of Eastvale Logging Camp.
  • Once you've finished all quests in Eastvale Logging Camp, fly to the east until you enter Redridge Mountains. You should reach a building called "Tower Watch", and you can begin the Redridge Mountains questline here.
  • Continue normally until you reach the quest “Prisoners of War”, which you’ll get shortly after reaching Camp Everstill. The quests from here on out are sparse, filled with RP, and take a while to complete, so I do not recommend finishing them. At this point you should fly southwest towards Darkshire in Duskwood.
  • Once you reach Duskwood, complete almost all of the quests in the zone, including the hubs on the western side. While Duskwood does have a lot of travel time between hubs, the quest density is very high, and the addition of Skyriding makes this less of a concern. The only quest you should not complete is the final one which tells you to kill Mor’ladim, as it requires a ton of travel for a minimal reward. Upon reaching that quest and completing all others, return to Stormwind.
  • At some point, you’ll hit level 20. When this happens, set your hearthstone to the nearest inn (usually Darkshire or Lakeshire) and then use your Dalaran Hearthstone. Take the portal to Stormwind in order to activate War Mode. If you’re a Dark Iron Dwarf, activate your mole machine and teleport to Stormwind. As previously mentioned, mages or monks can use portals/zen pilgrimage, respectively, as a replacement for the Dalaran Hearthstone. 
  • In total, there are 6 rare mobs that you can find in Redridge Mountains, and 13 in Duskwood. If you want more information on the exact locations, you should refer to this video: https://youtu.be/trJVnq6dRiM

Step 2.5 (Dungeon Leveling)

  • While the questing route described above is still perfectly viable, my testing has shown that running Burning Crusade dungeons from levels 10-20 can potentially be faster if you get good RNG. This is largely due to the fact that the War Mode bonus isn't available until Level 20, making those ten levels slightly less efficient for questing compared to the rest of the route.
  • Additionally, leveling through dungeons from 20-30 is comparable to questing, but the pool of potential dungeons will be larger, so getting good RNG is much more challenging.
  • I wanted to include this section in the guide as a bonus alternative route, as it's not strictly faster than questing and I know not everyone enjoys running dungeons. If you uncomfortable running dungeons, don't worry, since the War Within changes to flying have made the time difference almost nonexistent. At this stage, dungeon leveling or questing is simply a matter of personal preference.
  • It's important to keep in mind that leveling through dungeons contains infinitely more variance when compared to questing. At peak efficiency it can be a time save, but this is assuming you get optimal dungeons, groups composed of good players, and nearly instant queue times (which is only realistically possible for tanks and healers). DPS players can still justify running dungeons, but you should continue following the questing route while waiting in the queue.
  • If you choose to complete a few dungeons while leveling from 10-30, I'd recommend cutting Redridge Mountains out of the route and going straight into Duskwood after Elwynn Forest. Redridge was always the weakest section of this route, so a handful of dungeon runs will usually serve as an efficient replacement. Any additional experience you earn from dungeons will just allow you to end early before you hit the less-efficient parts of WoD.
  • MAKE SURE YOU ENABLE THE BURNING CRUSADE TIMELINE BEFORE LEAVING STORMWIND AT LEVEL 10 OR YOU WON'T BE ABLE TO QUE FOR TBC DUNGEONS!
  • If you want to learn more about the intricacies of Dungeon Leveling, I made an ~8 minute video which goes into additional detail. The video was created during Dragonflight, but the principles I discuss are still fully applicable to modern leveling in The War Within. You can watch that video here: https://youtu.be/2q4G-4u69c4

Step 3 (Loch Modan & Wetlands)

  • Once you've completed Duskwood, you'll want to reach Loch Modan, but getting there will require a decent amount of travel time. The simplest option is to locate it on your map and fly there directly with your skyriding mount, as this only takes a few minutes. Alternatively, mages and Dark Iron Dwarves can use portals or a Mole Machine, respectively, to quickly travel to Ironforge and fly from there. Kul'tiran Humans can also take the Boralus portal in the Stormwind Mage Tower, and the Boralus Portal Room contains a portal directly to Ironforge. Other races must complete the Kul'tiras intro in order to unlock this portal, which takes too long to be worth doing.
  • Once you arrive in Loch Modan, travel south and start the questline in the Valley of Kings. You'll eventually be directed up north to the town of Thelsamer, and from here you should complete every single quest in the zone.
  • Throughout Loch Modan there are six interactable objects called “Stolen Explorer’s League Documents”, and they’ll give you a quest when you interact with them. A few of these are directly in your questing path, but many are off the traditional route, so I recommend looking up their exact locations in order to make sure you don’t miss any. It may seem trivial, but each object gives full quest XP for minimal effort, so it’s absolutely worth going out of your way to pick these up.
  • In the past, this is where I would have recommended starting Warlords of Draenor zones, but the addition of skyriding means that certain quests up north in the Wetlands are now efficient to complete. This questline begins in the mountains around Dun Algaz, where you can turn in “Checking on the Boys” and grab the follow up quests.
  • You'll only need to complete a handful of quests in this subzone before you're directed to fly a bit further northeast towards Slabchisel's Survey. This quest hub is really efficient, as you'll complete 3 sets of 3 different quests, each of which is relatively fast. However, after you've completed all of the quests here, I wouldn't recommend continuing along this chain, as the rest of the quests in this zone aren't nearly as efficient.
  • Loch Modan has a whopping 15 rare mobs scattered throughout the zone, so it’s important that you know where to look. Once again, you can find the rare mob video here: https://youtu.be/trJVnq6dRiM

Step 4 (WoD Intro & Shadowmoon)

  • After finishing up in Wetlands and returning to Stormwind, you should speak with Chromie and begin the Warlords of Draenor questline. You'll be directed to speak to an NPC called "Vanguard Battlemage", but you should instead talk to the Honor Hold Mage, both of whom can be found just past the entrance to the Stormwind Mage Tower. Talking to the Honor Hold Mage NPC will cause you to be teleported directly next to Khadgar in the Blasted Lands, allowing you to immediately start the next quest. The Vanguard Battlemage, despite being the "intended" NPC, will teleport you much further away from Khadgar.
  • If you completed TBC dungeons earlier in the leveling process, make sure you abandon the quest "Burning Crusade: To Outland!" as it causes the Honor Hold Mage to teleport you to Outland instead of directly next to Khadgar.
  • Complete the WoD Intro, which, contrary to popular belief, is actually one of the most efficient questlines in the entire game.
  • Once you reach Shadowmoon Valley, do the entire questline to set up your garrison, as this provides you with a Garrison Hearthstone. You’ll also want to finish the next few quests where you kill pale orcs, gather supplies, construct a barracks, and rescue Qiana Moonshadow
  • Around this time, you should receive a quest in your garrison from Cordana Felsong named “Meet Us at Starfall Outpost”. Complete this entire chain up until the quests “Soul Shards of Summoning” and “Cleaning Up Gul’var”, as things slow down immensely from that point on. 
  • Fly south and complete the “Bloodthorn Cave” bonus objective, along with the nearby quest “A Matter of Life and Death”. You'll need to travel east and hand in some of these quests at Embaari Village before using your Garrison Hearthstone to save a bit of travel time on the return trip.

Step 5 (Gorgrond, Talador, Spires)

  • The next full zone you'll be questing at is Gorgrond, but getting there will require a bit of travel time. While you could take a straight path to the zone from your Garrison, there's a slightly more optimized route that involves a few detours.
  • First, fly west to Talador and complete the “Aruuna’s Desolation” bonus objective. You can then head north until you reach Fort Wrynn, and you’ll want to construct the Artillery Tower to unlock the “Zangarra” bonus objective. Ignore the remaining quests in Fort Wrynn and head east to complete this objective. When it’s done, fly north into Gorgrond and complete the “Tailthrasher Basin” and “Ruins of the First Bastion” bonus objectives. Upon finishing both, head to Yrel on the eastern coast and begin the questline.
  • Follow the questline until you reach Highpass. At this point, you’ll be prompted to choose between the Sparring Ring or the Logging Camp. The Sparring Ring is SIGNIFICANTLY better than the Logging Camp, as it gives you access to a ton of extremely efficient quests. Continue along the questline and pick up the quest “A Harsh Reminder” in Affliction Ridge. While completing this, round up a wide variety of mobs and pop your Champion’s Honor ability.
  • This spell has a hidden effect that drops quest-starting items when you kill certain enemies with it active. Under Draenor Exploration there is an achievement called “Prove Your Strength” which can help you keep track of which quest items you’ve collected. You’ll want to only use it when you’ve rounded up a few mobs of at least 2 types in order to maximize your chances at getting quest items.
  • Around this point you'll receive multiple questlines, but you should complete everything in Stonemaul Arena before continuing onwards. The quests involving Rexxar go on for a while and will lead you further north into the zone. You’ll want to use your Champion’s Honor ability on the Basilisks and Steamfuries that you’ll encounter during the quest “On the Mend”. Later on, you can use it once again while killing Ogron during the quest “Fair Warning”. After you finish the quest “Chains of Iron”, you should complete the nearby bonus objective, “Valley of Destruction”. Upon returning to Highpass, you’ll receive a quest named “Strike While the Iron is Hot”, but this is extremely inefficient and should be ignored.
  • Complete the “Mistcreep Mire” and “The Razorbloom” bonus objectives just south of Highpass. While you’re here, make sure you use Champion’s Honor ability on the nearby Wasps and Ravagers. If you have leftover time on the buff after getting the Wasp and Ravager items, you can try to get the Orc Thorn and Botani Bloom items, in case you’re still missing either one. 
  • Head east and complete the entire Crimson Fen questline. Upon finishing it, return to Highpass and hand in all of your remaining quests. If you haven’t managed to hit level 70 by this point, you should use your Garrison Hearthstone once again. 
  • Your next stop is Spires of Arak, but before you enter the zone itself, you should fly just north of it and complete the “Zorkra’s Fall” bonus objective in Talador.
  • Spires of Arak is a peculiar zone, as it has fairly high quest density early on, but falls off significantly towards the end. When you reach Southport, you can construct the Stoktron Brewery, which gives you 20% increased experience within Spires of Arak, as well as a localized hearthstone ability on a separate cooldown. While this buff is nice to have, it’s nowhere near as impactful as many people seem to think it is. By the time you get the 20% XP buff, you’ve already completed most of the efficient quests in the zone, so it doesn’t end up helping you much. 
  • After building the Brewery, you'll want to pick up the wanted quests from a poster on the wall, as they give great experience and can usually be completed alongside other quests.

Bonus Step (I'm still not Level 70!)

  • If you somehow haven't managed to hit 70 after finishing Gorgrond, don't panic, as there are still many things you can do to gain experience.
  • For starters, while this may seem trivial, make sure you're ACTUALLY IN CHROMIE TIME. I receive a lot of messages from people who claim the guide didn't work for them, only to find out they forgot to actually enable Chromie Time. This means you're gaining massively reduced XP from quests past level 30, and will obviously cause you to fall behind the guide.
  • It's likely that you skipped over the dungeon section earlier in the guide, which is a great source of experience. While it's generally better to do that at lower levels, you can still do TBC dungeons at higher levels and get good experience from it. Once again, this video will provide you with additional info: https://youtu.be/2q4G-4u69c4
  • If you're STILL not Level 70 after finishing Spires of Arak, return to Talador and complete the entire questline there. Midway through the zone you should hit level 70, as it's mathematically impossible to not reach max level by that point if you've already completed every previous step.
  • In case you'd rather not stay in WoD to finish leveling, or if you want some decent alternative zone suggestions for your next character, here's a list of some good options:
    1. Western Plaguelands
    2. Eastern Plaguelands
    3. Felwood
    4. Val'sharah
    5. Stonetalon Mountains
    6. Shadowmoon Valley (WoD) Questline